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- ScoobyCam Tools This is our growing database of Cinema 4D plugins that lists what's available and what version of Cinema 4D they are compatible with. Members are welcome to add plugins but please ensure your information is correct.
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3/17/2015 Using CINEMA 4D's sculpting tools, you can create hard surface models without the constraints imposed by traditional polygon and NURBS modeling techniques. Then you can retopologize your sculpt to produce a lighter model more suitable for complex scenes and animation. Your sculpted model becomes, in essence, a frame around which you can build a well-constructed polygon model.In this course, modeling expert Adam Trachtenberg shows viewers how to use the sculpting tools in C4D to create a hard surface model, retopologize the sculpted model, return to sculpting mode to add fine details, and generate texture maps that approximate the illusion of detail—without the weight of polygons. He demonstrates the steps using a fantasy spaceship model, the kind you'd see in professional video games, television, or feature films. Watch and learn how to use these techniques to build your own. Topics include:
- Sketching the rough form
- Building a simple polygon model
- Working with C4D's sculpting brushes and masks
- Retopologizing the sculpted model
- Creating bump, normal, and displacement maps to add fine detail
Scooby Cam Tools C4d Model 2017
Duration
- [Voiceover] Hi, I'm Adam Trachtenbergand I'll be your guide as we dive intoHard Surface Sculpting and Retopologizing in CINEMA 4D.In this course, we'll design and modela fantasy spaceship suitable forgames, TV, or even cinematic battles.First, we'll develop a rough sketch of our ship's design.Next, we will transform our sketchinto a simple model usingCINEMA 4D's polygon modeling tools.We will then use CINEMA 4D's sculpting toolsto refine our design and create a fully developed model.With a lighter model in hand,we will sculpt in the final detailsthat add the ultimate sense of realism.
Scooby Cam Tools C4d Models
Lastly, we will generate normal, displacement,and ambient occlusion maps to allow usto create the illusion of great detailwithout the burden of immense polygon counts.We'll go over a lot of great tools and techniquesthat are commonly used in hard surfacesculpting and retopo work.With all that said, let's dive intoHard Surface Sculpting and Retopologizing in CINEMA 4D.